Magic is common, but subdued and very difficult to use.
Magic is socially unacceptable, but this rule is overlooked by the powerful.
High level casters are extremely rare.
Clerics ask their god for divine favor, which the god must opt-in to. Paladins are giving broad (but weak) divine blessings that gods must opt-out of when used.
Magic items are rare, but powerful.
Magic creatures are common, and feared.
Magic is strictly regulated, except for the powerful.
Normal folk readily protect themselves from magic using mobs and mundane violence.
Teleporting and planeshifting are extremely rare.
The only way to resurrect people is through necromancy. Any insta-death traps will instead put a character “downed” (i.e. 0 HP).