Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| polemos:2.0:notes [2013/06/29 17:16] – created Blake Anderton | polemos:2.0:notes [2020/08/15 16:04] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 15: | Line 15: | ||
| * Summoning | * Summoning | ||
| * Enchantment | * Enchantment | ||
| + | |||
| + | ===== 7/28/2013 Playtest Goals ===== | ||
| + | * Martial Skills: Wide Weapon Selection Skills vs Specific Weapon Skills? | ||
| + | |||
| + | ===== Status Effect Converations ===== | ||
| + | * Afflictions | ||
| + | * Spiritual Effects | ||
| + | * Condition Track | ||
| + | * Each wound bring X points down condition track | ||
| + | * End of condition track is unconscious | ||
| + | * Damage threshold causes " | ||
| + | * Can spend some out of battle time (~5 mins) to identify wounds | ||
| + | * Best chance that unknown wounds resolve to non-serious wounds that heal immediately | ||
| + | * Next best chance that unknown wounds resolve to serious wounds- these stay on condition track and have penalties. Every day you can roll Endurance skill and keep it from getting worse, but must be healed eventually. | ||
| + | * Small chance that unknown wounds resolve into afflictions | ||
| + | * Reaching 0 Vitality you die | ||
| + | * Reaching 0 SP causes you to take X " | ||
| + | * Powers can place " | ||
| + | * " | ||
| + | |||
| + | ===== Backgrounds Discussions ===== | ||
| + | * Character backgrounds can be taken at character creation | ||
| + | * Unlimited backgrounds can be taken (i.e. each one is self balancing) | ||
| + | * Examples: | ||
| + | * Veteran- take 1 major physical affliction (as permanent), get extra physical talent | ||
| + | * Savant- take 1 major mental affliction (as permanent), get extra mental talent | ||
| + | * Cultural backgrounds | ||
| + | * afflictions from background are labeled as " | ||
| + | * Very tippy-top heal spell can heal permanent afflictions, | ||
| ===== Armor/ | ===== Armor/ | ||