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Ren the Bloody

Name: Ren the Bloody
Race: Human
Gender: Male
Age: 22
Position: Rider, Pteros Eleytheros, 5th Squadron Rider Role: Feint

Pteros Motivation: The Pteros fixed Ren so he wouldn't want to kill people anymore. He owes them. But Mu bleed a beautiful shade of purple, all without the guilt that now comes from seeing red blood.

Personality: Enthusiastic, Charming, Loyal, Attention Seeking, Mercurial

Background: Ren used to be a Shard soldier but was imprisoned (for murder), and when the Mu attacked he found a new shade of blood to enjoy. His name was submitted to the Akris for the initial list of Pteros soldiers, secretly to sabotage it's success. However, when the Shard mind block was removed Ren found he no longer wanted to kill people for fun- that was a warped side effect of the Shard stones. He found his love of adrenaline and blood unchanged, however.

Name: Ren the Bloody
Class: Berserker
Level: 10

Status

HP 155
MP 5
SP 170

Attributes

Strength (primary) 21
Agility 16
Intelligence 1
Endurance 17
Coordination (secondary) 20
Willpower 1

Proficiencies

Staffed Weapons 21 +7 28
Wandering 9 +4 13
Dodge 16 +3 19
Intimidation 11 +3 14
Woodcrafter 21 +3 23
Short Bow 18
Equine 19
Magic Resistance 9
Awareness 1
Speechcraft 1
Stealth 18

Powers

Rally level 4 10% max SP (17 SP)+5 physical accuracy for 2 turns Action, effect Party
Professional Mastery level 1 - +1 proficiency point to Professional or Survival Constant -

Skills/Spells

Pteros Rider: Feint Shot level 1 10 SP, ranged weaponNormal attack with -3 accuracy roll, target suffers -3 defense rolls until your next turn (effect may stack) Action, effect Creature
Pteros Rider: Wild Advance 20 SPDouble move, enemies within 2 squares of your destination suffer -4 accuracy rolls their next turn except when attacking you Channel(1), effect Self
Berserker: Blood Rage 15 HP, 15 SPDeal +3D melee damage, +6 dodge until next turn. Can only be used after an enemy has died this battle Instant Self
Arc Attack level 4 45 SP, staffed weaponHit up to 5 targets in front 180° arc, doing (dam roll)/(num targets) damage Action Creature
Disorientating Blow level 2 54 SP, melee weaponDisorientation level 4 on target if weapon accuracy roll > enemy resistance roll Action, status effect Creature
Sweeping Attack level 2 29 SPIf weapon proficiency roll > enemy weapon proficiency roll +2, enemy falls to prone Action Creature

Weapons

Name Accuracy Damage Range
Tempered War Axe 0 +4 2
Lacquered Short Bow +1 +1 6

Armor

Name Body Area AP Dodge Penalty Weight
Heavy Reinforced Cowl Head 5 -2 12
Total AP - 28/33 -2 12

Equipment

Pegasus (Alistor)

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