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| polemos:4th_age:factions:qhashdea [2025/11/10 16:09] – Blake Anderton | polemos:4th_age:factions:qhashdea [2026/01/12 20:51] (current) – Blake Anderton | ||
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| In the lowlands between the rivers one finds rich farms along with wilder swamps and small lakes. | In the lowlands between the rivers one finds rich farms along with wilder swamps and small lakes. | ||
| As one travels further south or farther from the rivers the uplands are dominated by arid grassland and rocky badlands, though lush oases are never too far away. | As one travels further south or farther from the rivers the uplands are dominated by arid grassland and rocky badlands, though lush oases are never too far away. | ||
| + | |||
| + | ==== Duidain Desert ==== | ||
| + | An arid plain on the north coast between the Onnissa and Hasshak rivers, the Duidain Desert grows little but meager scrub-brush and receives little rain. | ||
| + | Its infertility and scattered salt-plains are explained as either a gradual receding of the Tabus Deathfields, | ||
| ==== Balaam ==== | ==== Balaam ==== | ||
| Known to the Qhashdeans as the "river of the gods" (competing for a similar claim to the Rahiel of [[polemos: | Known to the Qhashdeans as the "river of the gods" (competing for a similar claim to the Rahiel of [[polemos: | ||
| + | |||
| + | ==== Erugarat Echoglade ==== | ||
| + | FIXME Old Qhashdea mirror/ | ||
| + | |||
| + | ==== Matut Terracerise ==== | ||
| + | FIXME floating terrace rainforest, river reforms | ||
| ==== Moal Hills ==== | ==== Moal Hills ==== | ||
| A large relatively flat hillland seated between the Onnissa and Hasshak rivers, the Moal hills have supported nomadic and semi-nomadic tribes for millennia. | A large relatively flat hillland seated between the Onnissa and Hasshak rivers, the Moal hills have supported nomadic and semi-nomadic tribes for millennia. | ||
| Lumped together by the Qhasdeans as Moalites these herding migrants are often purchased to supplement the manpower of the city states for labor, warfare, or trade. | Lumped together by the Qhasdeans as Moalites these herding migrants are often purchased to supplement the manpower of the city states for labor, warfare, or trade. | ||
| + | |||
| + | ==== Nod Shiverwood ==== | ||
| + | FIXME trembling trees? Wandering wilderness/ | ||
| ==== Onnissa ==== | ==== Onnissa ==== | ||
| Line 40: | Line 53: | ||
| The destruction of the Onnissan culture and its trade networks, however, has kept the region a lawless and isolated backwater in the Tannah Sea. | The destruction of the Onnissan culture and its trade networks, however, has kept the region a lawless and isolated backwater in the Tannah Sea. | ||
| Though some cedar forests has regrown, and [[..: | Though some cedar forests has regrown, and [[..: | ||
| + | |||
| + | ==== Hakkamanah Titanyard ==== | ||
| + | FIXME ancient battleground, | ||
| ==== Hasshak ==== | ==== Hasshak ==== | ||
| + | FIXME Hasshak river basin | ||
| + | ==== Sharesh Rustwilds ==== | ||
| + | FIXME Centaur raids, chariot battlefields, | ||
| + | |||
| + | ==== Tabus Deathfields ==== | ||
| + | A wide saltmarsh near the once-famous harbor of Nian, whose ruins now lay along a shattered coast. | ||
| + | Tradition holds the deathfields are the result of the siege of Nian during the [[..: | ||
| + | Though he achieved victory in the bloody battles that followed, the curses lingered and spread. | ||
| + | The city and its harbor were abandoned and fell into ruin, and the marshy fields are still reported to expel pools of blood and diseased corpses that feed swarms of man-eating flies. | ||
| + | Misama from the deathfields spreads plague and illness upon the wind, leading to the area remaining uninhabited except by the most foolish, desperate, or depraved. | ||
| + | |||
| + | ==== Tashatu Craze-Rift ==== | ||
| + | FIXME worldtear affects regional " | ||
| ==== Ul Floodlands ==== | ==== Ul Floodlands ==== | ||
| Line 80: | Line 109: | ||
| ==== Ethnicity ==== | ==== Ethnicity ==== | ||
| - | === Moalite | + | === Eruite === |
| + | FIXME Echoglade people | ||
| + | |||
| + | === Darite | ||
| FIXME | FIXME | ||
| + | |||
| + | === Hakkamanah === | ||
| + | FIXME ' | ||
| + | |||
| + | === Merite === | ||
| + | FIXME coastal Qhashdeans | ||
| + | |||
| + | === Moalite === | ||
| + | FIXME Moal hill people | ||
| + | |||
| + | === Shareshi === | ||
| + | FIXME Sharesh steppe people | ||
| === Ulonian === | === Ulonian === | ||
| - | The majority ethnicity of human qhashdeans, named for the fabled city-state of Ul. | + | The majority ethnicity of human Qhashdeans, named for the fabled city-state of Ul. |
| Ulonians have brown skin and, based on their lineage, either dark hair and eyes or blue to white hair and eyes based due to [[polemos: | Ulonians have brown skin and, based on their lineage, either dark hair and eyes or blue to white hair and eyes based due to [[polemos: | ||
| Many dark haired Ulonians bleach their hair to mimic high-admixture lineages. | Many dark haired Ulonians bleach their hair to mimic high-admixture lineages. | ||
| Line 119: | Line 163: | ||
| |Races|96% Human \\ 3% Dragoon\\ 1% Shapeshifter| | |Races|96% Human \\ 3% Dragoon\\ 1% Shapeshifter| | ||
| |Demonym|Qhashdean| | |Demonym|Qhashdean| | ||
| - | |Government|Various | + | |Government|Independent |
| |Alliances| | | |Alliances| | | ||
| - | |Official Religions|[[..: | + | |Official Religions|[[..: |
| - | |National Religions|[[..: | + | |National Religions|[[..: |
| |Area| | | |Area| | | ||
| |Population| | | |Population| | | ||