Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Nakagami Ken (中上 剣) ====== * **Biology:** Construct Human Male, Age 30, Full Cybernetics * **Aspects:** Ambidextrous, Artificial, Construct, Fallen, Mortal, Natural * **Role:** Operator * **Objective:** Ensure operation security, weapon analysis for artifact identification * **Background:** Public Security Section 2 - Infiltrator ===== Dossier ===== Nakagami Ken, born AE211 to a military family. Diagnosed with a degenerative neurological disorder at age 14 and was fully cybernized after being selected as a candidate for experimental juvenile cybernetic therapy. Accepted into the Army's Cybernized Soldier program in AE229, quickly distinguished in training and sent to Special Forces school. Served in Army Special Forces unit for 2 years. Went AWOL during training exercises in AE231 but was arrested in AE232 despite successful removal of trackers from cybernetics. Activities unknown during AWOL status, court-martial only convicted on charges of theft of government property and acquitted charges of murder for hire and yakuza affiliation. Sentenced to 20 years in prison but was commuted in deal to serve in Public Security Section 2. Operations performed for Section 2 under highest classification, personally selected for Shibou Yomi operation by Section 2 Director. Ken is polite, efficient, and secretive. Capable of explosive bursts of violence without hesitation, yet controlled and analytical in demeanor. Few are able identify his true personal feelings on a topic, much less details of his private life. ===== Augmentations ===== * [[https://polemos.earth-sphere.net/8th-age/ruleset/bodies.xml#human|Human Body]] - 8 FP Reserved, 13 Active FP Reserved * Head * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-head|Kouga Clan Cyber-Shinobi Head]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#k-h-auxiliary-generator|K-H Auxiliary Generator]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#audio-mixer|Audio Mixer]] - Ignore awareness penalties from loud or distracting noises. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#memory-store|Memory Store]] - Holds digital files. Maximum total size is 25 DSU. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#neural-co-processor|Neural Co-Processor]] - +2 maximum focus * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#night-vision-filters|Night Vision Filters]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#occular-super-sampler|Occular Super-Sampler]] - +2 awareness skill modifier * Neck * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-neck|Kouga Clan Cyber-Shinobi Neck]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#retail-network-implant|Retail Network Implant]] - Add [[https://polemos.earth-sphere.net/8th-age/ruleset/aspects.xml#networked|networked]] * Chest * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-chest|Kouga Clan Cyber-Shinobi Chest]] * 2x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#large-k-h-main-generator|Large K-H Main Generators]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#magnetic-barrier-level-I|Magnetic Barrier (Level I)]] - Active: 3 FP reserved, add [[https://polemos.earth-sphere.net/8th-age/ruleset/conditions.xml#magnetic-shield|magnetic shield]] level 2 rating 5 on self. * Section 2 Auto-Injector - Stores up to 6 medical injectors. Active: consume one stored injector as a free action. * 3x //Kouga Clan Third Eye Concoction// - Heal 1D6+2 FP. Deal 1 electric damage to 3 random body areas. * 3x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#standard-combat-stim-injection|Combat Stimulant]] * Abdomen * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-abdomen|Kouga Clan Cyber-Shinobi Abdomen]] * Left Arm * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-arm|Kouga Clan Cyber-Shinobi Arm]] * Left Hand * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-hand|Kouga Clan Cyber-Shinobi Hand]] * Left Leg * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-leg|Kouga Clan Cyber-Shinobi Leg]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#enhanced-runners-leg|Enhanced Runner's Leg]] - +4 total speed skill modifier if enabled in both legs, -2 total speed skill modifier if enabled in only one leg. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#hydraulic-jump-extender|Hydraulic Jump Extender]] - Active: Add 2 squares to maximum jump height. * Left Foot * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-foot|Kouga Clan Cyber-Shinobi Foot]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#magnetic-sole|Magenetic Sole]] - Active: 1 FP reserved, foot can attach to ferrous materials as if it were ground. This functions even when wearing shoes. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#sound-dampening-sole|Sound Dampening Sole]] - +1D6 to stealth rolls when performing [[https://polemos.earth-sphere.net/8th-age/ruleset/abilities.xml#silent-movement|silent movement]]. Does not function when wearing shoes. * Right Arm * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-arm|Kouga Clan Cyber-Shinobi Arm]] * Right Hand * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-hand|Kouga Clan Cyber-Shinobi Hand]] * Right Leg * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-leg|Kouga Clan Cyber-Shinobi Leg]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#enhanced-runners-leg|Enhanced Runner's Leg]] - +4 total speed skill modifier if enabled in both legs, -2 total speed skill modifier if enabled in only one leg. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#hydraulic-jump-extender|Hydraulic Jump Extender]] - Active: Add 2 squares to maximum jump height. * Right Foot * Prosthetic: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#assault-cybernetic-foot|Kouga Clan Cyber-Shinobi Foot]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#magnetic-sole|Magenetic Sole]] - Active: 1 FP reserved, foot can attach to ferrous materials as if it were ground. This functions even when wearing shoes. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#sound-dampening-sole|Sound Dampening Sole]] - +1D6 to stealth rolls when performing [[https://polemos.earth-sphere.net/8th-age/ruleset/abilities.xml#silent-movement|silent movement]]. Does not function when wearing shoes. ===== Equipment ===== * Duffel Bag - Weight: 3.92 * Medical * 2x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#bandage|Bandage]] - 0.2 weight * 7x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#cybernetic-anti-rejection-injection|Cybernetic Anti-Rejection Injection]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#medical-kit|Medical Kit]] - 0.2 weight * 4x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#tourniquet|Tourniquet]] * Security * Submachine Gun: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#submachine-gun|SR110-B7XEC "Zek"]] - 0.4 weight * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#rifle-sights|Rifle Night Sights]] - Ignore accuracy penalty due to low light. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#sling|Sling]] - May store installed weapon on chest or back on top of all wearable items (if no other slung weapon is there). Weapon remains reachable when stored. * 60x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#11mm-auto|11mm Auto FMJ]] (2 magazines) - 0.6 weight * 60x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#11mm-auto|11mm Auto JHP +P]] (2 magazines) - 0.6 weight * Gauss Carbine: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#carbine|USC-JV-2 "Cougar"]] - 0.6 weight * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#rifle-optics|Combat Optics]] - 0.1 weight, +1 maneuverability, ignore accuracy penalty due to low light. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#rifle-sights|Rifle Night Sights]] - Ignore accuracy penalty due to low light. * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#sling|Sling]] - May store installed weapon on chest or back on top of all wearable items (if no other slung weapon is there). Weapon remains reachable when stored. * 240x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#5mm-caseless|5mm Caseless AP]] (3 magazines) - 0.24 weight * Sidearm: [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#shotgun|USC-K9 "Wasp" Concealable Shotgun]] - 0.2 weight * 4x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#18mm-shot|18mm Shot Defensive Shot]] - 0.12 weight * 4x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#18mm-shot|18mm Shot Copper Slug]] - 0.12 weight * 4x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#18mm-shot|18mm Shot Rubber Slug]] - 0.12 weight * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#small-blade|SB3-J7D "G" Combat Knife]] - 0.1 weight * 2x [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#cable-tie|Cable Tie]] - 0.02 weight * Wearable Items * 3x EDVCD "Icarus" Emergency Fall Harness - 0.1 weight, Layer: covering, Body areas: chest, abdomen, Active effect: land safely in a standing position from a fall of over 10 squares, On deactivate: This item can no longer activate, Tags: covering, pairable, personal Network * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#recon-plate-carrier|Recon Plate Carrier]] * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#level-iv-plate|Level IV Plate]] - 0.7 weight, 0.7 encumbrance * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#large-blade|"Zenmetsu" Vibro-Sword]] - 0.8 weight * Wearable Items * [[..:..:8th_age:factions:minamiyou|Heibayou]] Parade Uniform - clothing * Palace Guard ID Chip - Layer: Jewelry, Active effect: will only join a personal network with cryptographically matching biometric and cybernetic signatures of owner, Tags: pairable, personal network * [[https://polemos.earth-sphere.net/8th-age/ruleset/items.xml#active-cloaking-suit|Custom-fit Kouga Clan Active Cloaking Suit]] - 1.0 weight, 0.6 encumbrance * Left Foot and Right Foot body areas are covered but do not count as having shoes. polemos/campaigns/descent/nakagami_ken.txt Last modified: 2025/10/24 19:27by Blake Anderton