polemos:4th_age:factions:ezkaphecia

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polemos:4th_age:factions:ezkaphecia [2025/12/30 00:40] Blake Andertonpolemos:4th_age:factions:ezkaphecia [2026/02/26 14:15] (current) Blake Anderton
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 <WRAP column 70%> <WRAP column 70%>
 ====== Ezkaphecia ====== ====== Ezkaphecia ======
-//When the lion stalks the pool, or the well runs dry...This is opportunity. - Phoecian Adage//+//When the lion stalks the pool, or the well runs dry...This is opportunity. - Pheocian Adage//
  
-A defensive league of Phoecian city-state colonies.+A defensive league of Pheocian city-state colonies.
  
 ===== Geography ===== ===== Geography =====
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 This includes manpower and funding levied from across the confederacy, including regular units of unique light cavalry (Ezkaphecian Chasers) and armored [[https://en.wikipedia.org/wiki/War_elephant|elephantry]] (War Terraces, often manned by [[..:..:races:aelfkin#ranadil|Ranadil]] shooters) to counter Centaur threats. This includes manpower and funding levied from across the confederacy, including regular units of unique light cavalry (Ezkaphecian Chasers) and armored [[https://en.wikipedia.org/wiki/War_elephant|elephantry]] (War Terraces, often manned by [[..:..:races:aelfkin#ranadil|Ranadil]] shooters) to counter Centaur threats.
  
-The northern Tengnara Escarpment borders the less threatening Cisogalian tableland, and is therefore less guarded.+The northern Tengnara Escarpment borders the less threatening Cisosgalian tableland, and is therefore less guarded.
 It it still isolated and relatively lawless, with caves and cliff-side settlements frequently sheltering gangs of outlaws and marginal nomads. It it still isolated and relatively lawless, with caves and cliff-side settlements frequently sheltering gangs of outlaws and marginal nomads.
 The trade city of [[.:locations:Tas-Qorsis]] sits both atop and below the Tengnara, with large cranes able to transfer people and merchandise to avoid the long trip around the escarpment. The trade city of [[.:locations:Tas-Qorsis]] sits both atop and below the Tengnara, with large cranes able to transfer people and merchandise to avoid the long trip around the escarpment.
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 The common Pheocian's [[..:religions:Qhashdean]] beliefs often treat the forest with more fear and superstition, as a holy forest that should remain undisturbed. The common Pheocian's [[..:religions:Qhashdean]] beliefs often treat the forest with more fear and superstition, as a holy forest that should remain undisturbed.
 So-called "guardian spirits," also frequently ethereal and luminous, along with [[..:..:races:aelfkin#ranadil|Ranadil]] tribes, also prevent settlement and effective logging of the region. So-called "guardian spirits," also frequently ethereal and luminous, along with [[..:..:races:aelfkin#ranadil|Ranadil]] tribes, also prevent settlement and effective logging of the region.
-These Ranadil often have a complicated relationship with Ezkaphecia, with a minor role in the confederal government and Phoecians highly valuing Ranadil mercenaries, but with frequent periods of cultural conflict to include intense and brutal raiding by both sides.+These Ranadil often have a complicated relationship with Ezkaphecia, with a minor role in the confederal government and Pheocians highly valuing Ranadil mercenaries, but with frequent periods of cultural conflict to include intense and brutal raiding by both sides.
  
 ==== Wandering Hills ==== ==== Wandering Hills ====
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 ===== History ===== ===== History =====
 +Ezkaphecia was founded by refugees of [[hephecia|Hephecia]] after a dynastic struggle in [[..:locations:Cyedon]] between two brothers.
 +Rather than fight a protracted civil war, followers of the losing brother fled and founded [[..:locations:Tyrla]] and [..:locations:Citilum]] around the same time.
 +Concerned with the threat of Hephecian pursuers, the two cities soon established a defensive league that sought to prevent oligarchic hegemony by any one colony.
 +In time both cities flourished and further colonies were founded and incorporated into the confederacy.
 +Though neither Pheocian league would be able to break the other militarily the original dispute with Cyedon was not forgotten.
 +Most Pheocians, even those of independent city-states, therefore see Ezkaphecians as rivals at best.
  
 ===== Government ===== ===== Government =====
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 The Ranadil of the [[.:ezkaphecia#empyreal_archecedars|Empyreal Archecedars]] do not have formal citizenship within the confederation, but do have special rights granted by treaty. The Ranadil of the [[.:ezkaphecia#empyreal_archecedars|Empyreal Archecedars]] do not have formal citizenship within the confederation, but do have special rights granted by treaty.
 These rights the Ranadil do not always make use of, however, particularly during times of internal tribal strife or cultural unrest with the humans. These rights the Ranadil do not always make use of, however, particularly during times of internal tribal strife or cultural unrest with the humans.
-  * Permanent, but non-voting, advisory envoys may sit in the Akhon+  * A permanent non-voting 10th seat on the Akhon for an advisory envoy. Due to internal tribal politics this seat often goes unfilled.
   * Voting delegates may be sent to each Kohmun with a fixed number of delegates, though this number rarely splits evenly with the makeup of Ranadil tribes.   * Voting delegates may be sent to each Kohmun with a fixed number of delegates, though this number rarely splits evenly with the makeup of Ranadil tribes.
  
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 |National Religions|[[..:religions:Qhashdean]], [[..religions:Wistaljan]], [[..:religions:Yazta]], [[..:religions:Ophis]], [[..:religions:Religio Publica]], [[..:religions:Hoshania]]  | |National Religions|[[..:religions:Qhashdean]], [[..religions:Wistaljan]], [[..:religions:Yazta]], [[..:religions:Ophis]], [[..:religions:Religio Publica]], [[..:religions:Hoshania]]  |
 |Area| Apx FIXME mi<sup>2</sup>  | |Area| Apx FIXME mi<sup>2</sup>  |
-|Population|970 AV apx 8,000,000  |+|Population|970 AV apx FIXME  |
 |Currency|FIXME  | |Currency|FIXME  |
 |GDP|(total) 970 AV apx FIXME\\ (per capita) FIXME | |GDP|(total) 970 AV apx FIXME\\ (per capita) FIXME |
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  • Last modified: 2025/12/30 00:40
  • by Blake Anderton