Magic
- Magic is common, but subdued and very difficult to use.
- Magic is socially unacceptable, but this rule is overlooked by the powerful.
- High level casters are extremely rare.
- Clerics ask their god for divine favor, which the god must opt-in to. Paladins are giving broad (but weak) divine blessings that gods must opt-out of when used.
- Magic items are rare, but powerful.
- Magic creatures are common, and feared.
- Magic is strictly regulated, except for the powerful.
- Normal folk readily protect themselves from magic using mobs and mundane violence.
- Teleporting and planeshifting are extremely rare.
- The only way to resurrect people is through necromancy. Any insta-death traps will instead put a character “downed” (i.e. 0 HP).